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NeuronGroupHolder.cpp

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00001 /***************************************************************************
00002  *   SpikeStream Application                                               *
00003  *   Copyright (C) 2007 by David Gamez                                     *
00004  *   david@davidgamez.eu                                                   *
00005  *   Version 0.1                                                           *
00006  *                                                                         *
00007  *   This program is free software; you can redistribute it and/or modify  *
00008  *   it under the terms of the GNU General Public License as published by  *
00009  *   the Free Software Foundation; either version 2 of the License, or     *
00010  *   (at your option) any later version.                                   *
00011  *                                                                         *
00012  *   This program is distributed in the hope that it will be useful,       *
00013  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
00014  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
00015  *   GNU General Public License for more details.                          *
00016  *                                                                         *
00017  *   You should have received a copy of the GNU General Public License     *
00018  *   along with this program; if not, write to the                         *
00019  *   Free Software Foundation, Inc.,                                       *
00020  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
00021  ***************************************************************************/
00022 
00023 //SpikeStream includes
00024 #include "NeuronGroupHolder.h"
00025 #include "Debug.h"
00026 
00027 //Other includes
00028 #include <iostream>
00029 using namespace std;
00030 
00031 
00032 /*! Constructor. */
00033 NeuronGroupHolder::NeuronGroupHolder(){
00034         //Set pointers to null so that their deletion does not create problems if they are not used.
00035         neuronIDArray = NULL;
00036         xPosArray = NULL;
00037         yPosArray = NULL;
00038         zPosArray = NULL;
00039 }
00040 
00041 
00042 /*! Removes data structures associated with this class. */
00043 NeuronGroupHolder::~NeuronGroupHolder(){
00044         #ifdef MEMORY_DEBUG
00045                 cout<<"DELETING NEURON GROUP HOLDER"<<endl;
00046         #endif//MEMORY_DEBUG
00047         
00048         delete [] neuronIDArray;
00049         delete [] xPosArray;
00050         delete [] yPosArray;
00051         delete [] zPosArray;
00052 }
00053 

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